Showing posts with label iFBA. Show all posts
Showing posts with label iFBA. Show all posts

Thursday, January 2, 2014

iFBA 1.0 available

iFBA 1.0 is now available on Cydia (Bigboss repo), go get it!

Major changes:

  • "Follow-finger" mode for several classic shmups (cave, toaplan, psykio, ...): play games and move your ship with your finger!
  • FBA core updated
  • iMpulse controller support
  • iOS 7 & iPhone 5 widescreen support
  • Replay support added for several games (with online sharing)
  • bugfixes
In "follow finger" mode, please note that by default:

  • button 1 becomes an autofire switch. A kind of on/off switch for button 1.
  • last button control button 1 autofire behaviour -> real autofire (on/off/on/off/...) or continuous press.
    It helps to emulate common control for shmup: press regularly for standard shoot, continuous press for lazer.
You can change to normal buttons behaviour in the iFBA options.

Tuesday, June 18, 2013

iFBA 0.6 WIP

  Currently working on updating iFBA. I'm also adding a really nice new feature for shmups: 'follow finger' touch controls.
  Check some videos on youtube to see what it means:

Sunday, April 15, 2012

iFBA v0.5

Should be available on cydia in a couple of hours.
Main changes are:
  • update to latest FBA (including support of Demon Front & Bee Storm)
  • added mameu game icons
  • added mame history support
  • (re)added mem hack to help low mem device run large cps3 games
  • wiimote/icade/icp can be used in menu (not all menu/options are covered yet)
  • settings/game
  • customizable buttons layout for touchpad
  • vpad: 2 buttons pressed now possible (touch between 2 buttons, buttons need to be close enough)
  • fixed an issue with filters in game browser
  • fixed a bug with iCade 'language' (keyboard layout) management
  • fixed issue with iOS 4.3 and buttons mapping
  • multiple bug fixes

Saturday, March 24, 2012

iFBA v0.4.1

v0.4.1 has just been sent to bigboss, should be available on cydia very soon.
it fixes a path issue: I forgot a debug flag in v0.4 and the savestates, ini files, eeprom files, ... are not stored where they should in v0.4

Friday, March 23, 2012

iFBA v0.4

I just sent v0.4 to bigboss, it should be available soon on cydia.
Here is the major changes list:

  • improved game browser (filters, genres)
  • fixed "Fire 6" mapping issue for wiimotes & iCade
  • allow ipod music playback
  • keep app in background when exiting
  • added a frameskip option
  • customizable pad position
  • touch pad&buttons position settings
  • mutiple bugs fixes & smaller improvments
  • CPS3: older jojo.zip & jojoba.zip supported, just rename them to jojo_old.zip & jojoba_old.zip



Wednesday, March 14, 2012

iFBA v0.3 available

Get it on cydia!

Major changes for v0.3

- upgraded to FBA v0.2.97.23
- add of a service button
- smoother rendering
- stability improved
- roms sorted by long name
- roms filters (missing, genres)
- improved megadrive & pcengine support. Roms require prefix (md_ for megadrive, pce_, tg_, sgx_ for pcengine)
- multi slot save states with screenshot
- sound off when turbo enabled
- iOS 4.x compatible
- wrong screen rotation fixed
- multiple bug fixes

Friday, March 9, 2012

Wednesday, February 29, 2012

iFBA beta: registration opened

  If interested, register here.

  Beta 0.1 should be available later this week.

Monday, February 27, 2012

iFBA teaser #1

  Check my current progress of porting latest FBA (v0.2.97.21) on iOS...